The Song Editor displays the structure of the song.
- The left side of the window displays the instrument and beat/bassline tracks.
- The right side of the window displays the activity of each track at each bar in the song.
- The scroll bars at the right and bottom of the window allow you to move the segment view around. Use Shift+mouse-wheel to scroll horizontally.
- 1 Working with Segments
- 2 Song Editor Toolbar
- 3 Track Settings Bar
- 4 Track Context Menu
- 5 Reusing and copying tracks
- 6 Navigation
Working with Segments
Anatomy of a track:
Each track's activity is divided into segments or elements.
For Instrument Tracks, the display is a miniature piano roll.
Double-clicking on it will open the Piano Roll Editor window where you can add, delete, or modify individual notes.
For Beat/Bassline Tracks, the display is simply a blue block/segment showing that the beat/bassline is active.
Double-clicking on it will open the Beat + Bassline Editor window where you can add, delete, or modify individual notes (beats).
- To create a new segment, left-click in the track activity area within the bar where you want the segment to start. For instrument and sample tracks, this creates a blank area where you can put notes or samples. For beat/bassline tracks, this creates 1 (or more) bars filled with that particular Beat+Bassline as configured.
- To move a segment, drag it by clicking and holding the segment. As it's dragged, the segment will snap to the start of any bar, but you can free drag (with a 1/64th resolution) by holding down the Ctrl key after you begin dragging (Ctrl+drag before you begin dragging initiates the "copy" procedure).
- To copy a segment, hold the Ctrl key down before you begin dragging and then drag the copy to its new location. You can also right-click on the segment, select copy, left-click to create an empty segment where you want the copy to go, right-click and select paste. You can't copy segments of one track type to tracks of a different type. To copy again, the control key has to be released and re-pressed before the next drag operation.
- To delete a segment, click it using the middle mouse button or right-click on it and select delete. Double-clicking on a block means to edit the segments's contents.
Draw Mode Tool
- left-click in an empty bar to add a segment
- middle-click on a block to delete it
- Ctrl+middle-click is a mute/unmute toggle for that block
- right-click on a segment to get a context menu
- left-drag on a segment to move it (block will snap to bar boundaries)
- Ctrl key after left-drag begins on a segment to move it freely (won't snap to bar boundaries)
- Ctrl key before left-drag begins on a segment to copy it
- When you hover your mouse over the right end of a segment, the mouse cursor becomes a double-headed arrow so you can drag the end of the segment to make it extend over more or fewer bars - this does not work for instrument tracks!!
- left-drag = the segment extension/retraction snaps to bar boundaries
- Ctrl+left-drag = the segment extension/retraction is free (does not snap to bar boundaries)
Edit Mode Tool
The Edit Mode tool - also known as the selection tool - allows you to drag a rectangular selection box that selects multiple segments. You can then move the selection as a group by dragging horizontally.
- selected segments change color to dark blue
- Ctrl+left-click on any segment you want to remove from the selection group
- drag horizontally on any selected segment to move the selection group:
- left-drag = movement where segments snap to bar boundaries
- Alt+left-drag = free movement (segments don't snap to bar boundaries)
- Click on any empty bar to clear the selection from the selected segments
Insert & Delete Bars
Shift+Insert-key inserts a new, empty bar to the right of the playhead's current position into all the tracks. Much like inserting a word into a sentence using a word processor.
Shift+Delete-key deletes a bar to the right of the playhead's current position from all the tracks. Much like deleting a word in a sentence using a word processor; however, the rules it follows are a bit strange:
- For each track, if there's an empty bar to the right of the playhead, that bar is deleted which moves all the downstream segments in that track left by 1 bar.
- For each track, if there's an occupied bar (i.e. a block is present) to the right of the playhead, the bar to the left of the playhead is deleted (whether occupied or not), which moves all the segments to the right of the playhead in that track to the left by 1 bar. An exception to this rule occurs if the playhead is at the beginning of the song (i.e. bar #1 is the bar to the right of the playhead). In this case:
- if the bar to the right contains the last segment in the track, nothing happens.
- if the bar to the right does not contain the last segment in the track, the bar to the right is deleted which moves all the remaining segments in that track to the left by 1 bar.
Song Editor Toolbar
The Play button starts playback at the current playhead position. The keyboard spacebar has the similar functionality, depending on the settings for play-head-behaviour of the Return Mode button. (see below).
The Return Mode button is a 3-position toggle that controls where the playhead moves when you halt playback using the Stop button. There are 3 modes:
- Back to Zero (default): the playhead returns to the beginning of the song (bar #1).
- Back to start : the playhead returns to the position where this playback started.
- Continue : the playhead remains where it was stopped (i.e. it doesn't move).
Between the Play button and the Stop button there are two other buttons:
- "Record samples from Audio-device"
- "Record samples from Audio-device while playing song or BB track"
These are grayed-out, and does not have any functionality yet.
The Auto-scroll button is on by default. During playback, the view in the Song-Editor window will automatically scroll horizontally to display the current playhead position. As the playhead moves past the right edge of the window, the window will scroll horizontally so the playhead continues at the left edge. In the performace settings, the option "smooth scrolling" can be enabled. With Auto-scroll off, the playhead can disappear during playback.
- end loop-point (defined as the loop point to the right): Right-mouse-button+drag
- start loop-point (defined as the loop point to the left): Shift+right-mouse-button OR Middle-mouse-button+drag
By default the loop-points are "magnetic" which means that, as you drag them, they snap to the nearest bar boundary; however, you can hold down the Ctrl key as you drag to position them with more precision. During Song-Editor playback, the playhead will loop continuously between the start and end loop-points. This is useful for testing a particular section of your piece, but it only exists in playback mode. It is not a way to repeat a section a certain number of times within your composition--you'll have to use copy/paste for that.
There is no button for adding a new instrument track. You add a new instrument track by dragging the desired plugin or preset from the Side Bar to an empty area in the Song-Editor. Next, click on the instrument track's name to show/hide the Instrument Editor window for that plugin. This window is where you can make changes to the sound of the instrument.
- hover your mouse over the Zoom number, and roll your mouse scroll wheel up/down to zoom in/out
- hover your mouse anywhere else in the Song-Editor window, and Ctrl+mouse-scroll-wheel up/down to zoom in/out
- left-click on the Zoom number to zoom in by 1 level; right-click on the Zoom number to zoom out by 1 level
- use the Zoom drop-down arrow and select a zoom level
Changing track height: Anywhere in a track, use Shift+drag to change the height of a track. You can only make it taller than the default height, not shorter.
Track Settings Bar
The stippled area at the left end of the track is the Grip Handle. In Draw mode, use it to drag a track up or down in the track stacking order. The track order has no effect on the sounds produced, it just helps you keep things organized. Ctrl+drag on the grip handle makes a clone of the track that will be placed at the bottom of the track list.
- Clone this track makes an exact copy of the track (instrument settings and segments) and pastes it at the bottom of the track list.
- Remove this track deletes the track
- MIDI. Option for instruments to connect a MIDI device.
The Mute/unmute toggle looks like a green LED light that you turn on and off by clicking on it. Use it to turn off the sounds from this track temporarily. For example, you may want to hear the track of an accompanying instrument without hearing the lead instrument. As all knobs, leds and faders in LMMS these can be automated. The Solo/unsolo toggle is the second light, the one to the right. It is a red LED light that you turn on and off by clicking on it. Use it to turn off temporarily all the other tracks except this track, or add some other tracks to the playback, simply by un-muting any track of your own choice. That way you can have one solo-track plus any number of selected tracks playing together alone. When you want to have all tracks active again, you simply un-solo the solo-track. That will un-mute all tracks in your song-editor again.
The rest of the Track Settings Bar displays the sound source information. This varies somewhat between instrument tracks, sample tracks and beat/bassline tracks.
- a volume and a pan control (automatable),
- a button that displays the instrument's preset name:
- left-click opens the Instrument Editor
- right-click opens a dialog to rename the track
The Activity light is a rectangular light located far right in instrument tracks, which lights up whenever the instrument plays a note. You can click it to preview the sound of the instrument.
- a volume control (automatable)
- a button that displays the track name:
- left-click opens the Effects Chain editor where you can choose effects to add
- right-click opens a dialogue to rename the track
- a button that displays the track name:
- left-click opens the Beat+Bassline Editor, if it's not already open
- right-click opens a dialogue to rename the track
Track Context Menu
The track context menu appears when you right-click on a segment in the track. The options available vary by the type of track as follows:
Instrument Track Context Menu
- Open in piano-roll opens the clicked-on pattern in the Piano Roll Editor.
- Delete deletes the clicked-on segment.
- Cut removes the clicked-on segment and puts it in the clipboard.
- Copy makes a copy of the clicked-on segment and puts it in the clipboard.
- Paste pastes the contents of the clipboard into this segment, overwriting its previous contents. The segment name is copied and pasted with the contents of the segment which helps you see the original source of this segment (see "Change name" below).
- Mute/Unmute allows you to turn off the sound of the clicked-on segment. It does not affect the volume of the other segments in the track.
- Clear all notes allows you to erase the contents of the clicked-on segment without deleting the segment itself.
- Reset name resets the segment name to the track name, and the name is again hidden.
- Change name allows you to change a segment's name. Segments within a track can have their own names, and by default, the segment name is the same as the track name.
- Add steps and Remove Steps allow you to add or remove the number of steps in a bar. This is the same option as in the Beat + Bassline Editor.
Sample Track Context Menu
The actions of each option are essentially the same as those for the instrument track above. The record function is not yet functional.
Beat/Bassline Track Context Menu
The actions of each option are essentially the same as those for the instrument track above. The only addition is:
- Change color allows you to change the color of the segments in the BB track. This helps you to distinguish the function or content of the tracks by their color, and helps you to quickly know which bassline you are dealing with in a complex rhythm sections. You can use the Edit Mode Tool aka Selection Tool to select a group of Beat + Bassline segments and color them all at once.
Reusing and copying tracks
Sometimes you may like to use notes you have in another project.
You cant use the notes in other projects just as a reference, but! You can copy these notes from one project to another!
Lets say we have a nice arpeggio, and we like to reuse that with a tiny change, in a new project.
If you have decent hardware, with 'lots' (2+ gb) of ram, you can have two LMMS running simultaneous side by side. Point to the track with the existing arpeggio. On the track-button we have a nobbled bar leftmost in this picture:
- Hold Ctrl
- point on the nobbled-bar
- press and drag the whole track-button from the 'donor' project to the receiving-projects song-editor.
You now have copied all notes and the preset into the new project! -In our case we would have 'both' the arpeggio-notes, 'and' all the arpeggio-settings in the preset copied to the new project. If you create a project called something like .my-aprs.mmp, and build all the arps, you can think of, then you can use that project as a template for any project, and that way you have a arpeggio-library.
This is not at all as potent, but can be used by anyone, despite lowend hw.
- Open the piano-roll pattern in project 1
- mark all (Ctrl+a)
- Copy all (Ctrl+c)
- Create a new project or open an existing project
- Open a piano-roll in that project
- insert the notes from the first project (Ctrl+v)
As you can see we only had one instance of LMMS open, and this is a very cpu and ram friendly way to copy between projects, but we only got notes from one note-block, with this simple method.
Howto: Putting the song together
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