Not true, rightclick the connected controller, and in the bottom of the context-menu you have a list over bindings, where you can 'unhook' each in the list. Sadly no, it seems that your solution is not there. This is only context dropdown that i have. No unhooks there (it's RC7) I can unhook from g...
Btw, there is something horribly wrong with moog filter and 2xmoog filter option, when resonance is over 0.9. it's so loud and screamish, that it pierce through everything. if you swipe through that option list, you have to avoid it, because it is like 500% louder than any other filter. :idea: It's ...
Automations are great tool, but few features are missing: When you edit song global automation, there is no other telling, that that button was automated. You have to remember all knobs, that you automated through global automation. :idea: Some view with all assigned and used global automations woul...
I tested that just now and that didn't work as expected. (low end between 20 - 200 hz swept through in both cases without necessary precision). Will try to check it myself later on, already went through some code, it seems it could be smoothed with readjusting some constants in https://github.com/LM...
Just few minor suggestions: I found out, that knob behavior is sometimes way to quirky , erratic (most frequently with fx plugins, for example lmms equalizer module, where frequency knob on low shelf just sweep through fiercely. Knob act as linear, but definitely should be logarithmic, gain faders m...
In case in which by backward compatibility is meant ability to open files saved from previous versions it could be implemented as another function, another form of container, lets name it for example beat rack. current BB could stay as is, but its advanced version would coexist as BR. Those BR could...
Hello, i am playing around with lmms a bit ( what an awesome software, i was looking for something like that for linux for quite some time, really glad, that you putting effort into this ) and found some quirks, that could be improved, so without further chitchat, down to the topic :D About Beat/Ba...