-
-
noba Online
-
- Posts: 81
- Joined: Mon Feb 06, 2017 7:07 pm
Sun Jun 18, 2017 11:43 am
by
noba » Sun Jun 18, 2017 11:43 am
D.Ipsum wrote: ↑Sat Jun 17, 2017 11:11 pm
Wow! How to design something like that?
This is of course doable in LMMS, but I would be unable to give advice to realize the design of an entire track. Moreover, it would take a long time to try to say something for each instrument.
Hmmm, perhaps I misworded what I said.
I didn't mean on an entire song, just a select few instruments. I have another song from the same game soundtrack which may make it easier to identify the sounds I'm looking for!
https://youtu.be/F3oyeLozf2Y
Or maybe even:
https://youtu.be/Cq3FEBMMqtQ
Even if I was to just know the genre! To me, they sound sort of 8-16 bit ish, which would definitely help me with finding some synths to use.
I don't necessarily need info on the entire process of making the instrument, just what synths to use.
Now with regards to my skill level:
Right now, I'm not home, so I can't get samples of my songs, but I can say:
I do know the basics, how to use effects, LFOs, ENVs, stuff with the FX channel, all that. I know this is a bad example, but right now it's all I can offer, sorry!
(I know more than this of course, but it's just off the top of my head.)
musikbear wrote: ↑Sun Jun 18, 2017 11:37 am
Well its Bach + metal
Bach needs a
church-organ Look in zasfx folder organ
Metal needs
GOOD percussion and a
lot of work, there is really not any 'special' sounds, but the most important is to temper the instruments with EQ
Ah, thank you! So I'm guessing I should just look up examples of how to make these sorts of sounds? I have more examples of sounds in the links I sent in my previous reply, if it helps get a general idea of what synths I should use, ect, since I'm not that experienced in Zyn!