When I have a sample by itself, it is louder than w/ other

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Hello,
I am trying to make a short project that involves a sample in the background with percussion cutting in and out at different parts during the song. Unfortunately, whenever there is a part with percussion playing at the same time as the sample, it causes the sample to become quieter.

How do I keep the sample playing at a consistent volume?
Is there a setting somewhere?

Thank you.
person123 wrote:
Tue Jul 31, 2018 3:06 am
Hello
Hi, Welcome to the Forum person123 !
Here are all important links:
http://lmms.io/forum/viewtopic.php?f=1&t=4740
-A few rules and useful forum instructions
whenever there is a part with percussion playing at the same time as the sample, it causes the sample to become quieter.
Yes, thats because your two sounds 'compete' for the resources. There are several ways to work with this.

You must give all tracks ao samples, there own bus /channel.
This you do in the mixer. That can help a bit
https://lmms.io/wiki/index.php?title=FX_Mixer

Most important is, that no sound is overshooting/ clipping, constantly!
You most avoid volumes in every track as well as in all tracks combined, that will push the Master channel into constant clipping. Again, it is in the Mixers volume dB-meter
Image
that you get a visual indication of the individual, as well as the combined levels.

I sincerely hope either of these, is the reason for your issue, because the last reason is inferior hardware..
Some onboard soundchips is just not capable of the job, but before we go that way, look at the others first :)

If you fail fixing it, please post your:
* OS (+service-pack-version)
* lmms version
* lmms sound device chosen
* hardware specification (ram & soundcard is the most important)
* Latency setting
* lmms instrument involved
* lmms preset (if a factory preset is used)