Peak controller noise

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Hello

i'm making a basic psytrance kick+bass using peak controller to add punchy effect.
But i can't supress the noise that it gives to the bass without changing the current decay+attack parameter that i like as they are.

Do you have a solution for that ?

here is the file project:
https://drive.google.com/open?id=12F7kY ... bKNoGjYuH7
keadilan wrote:
Thu Oct 04, 2018 7:43 pm
Do you have a solution for that ?
Indeed, for some reason, the peak controller has undesirable artifacts in some cases.

For an alternative, you can see the Umcaruje tutorial: https://www.youtube.com/watch?v=Il0OH4I0-LE
keadilan wrote:
Thu Oct 04, 2018 7:43 pm
Do you have a solution for that ?
Sidechaining is infact only an automation of the volume, in specific instrument(s)
You can simply add an automation in the shape you need. That is btw how sidechaining is done in fls
musikbear wrote:
Fri Oct 05, 2018 1:41 pm
keadilan wrote:
Thu Oct 04, 2018 7:43 pm
Do you have a solution for that ?
Sidechaining is infact only an automation of the volume, in specific instrument(s)
You can simply add an automation in the shape you need. That is btw how sidechaining is done in fls
Do you know what causes these artifacts?
Is it linked to the temporal resolution, the passage through a large number of values in a very short time?
D.Ipsum wrote:
Fri Oct 05, 2018 9:02 pm
Do you know what causes these artifacts?
It not predictable. Not every dial does this.
Thank you for your help,

i succeeded to recreate the same effects without noise using the first solution :!:
I think that in the video he forgot to mention that you actually have to link the S/C level button of the Calf compressor
to the peak controller.