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diiz Online
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- Posts: 445
- Joined: Thu Oct 03, 2013 10:51 pm
Fri Dec 20, 2013 11:05 am
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diiz » Fri Dec 20, 2013 11:05 am
raekman wrote:I don't think it will be in the final version, just had it to access some GM sounds for testing.
Oh, ok. I don't think it'd be a bad idea though, to have a preset dial for all instruments. It could be put in the top area below the fx channel dial. This way you could have multiple settings for the same instrument, like if you need a different sound in one part of the song, and another in another part (and don't need both at the same time) you could use the same instrument for them and save memory/cpu. And if you do automation on one preset, it'd only affect that preset, and not the others - this would open up many interesting possibilities... although to prevent terminology confusion, they could be called "states" or something, instead of presets...
Maybe someone who knows more coding than me could get cracking on this
On topic, I think the plugin sounds great (if it's indeed used in the song you linked), it really sounds very authentic, just like an old Adlib card... it's got that characteristic sound of the percussions and everything. Can't wait to get to play with this!