This is frustrating!
So I'm currently using the latest LMMS beta version, and I created a melody in the baseline editor and then applied side chain on the FX that all the leads were in, and it sounded great and then when I laid down the structure and previewed it the side-chain automatically seems to phase shift it by 90 degrees , and the worst part is that these changes are not shown on the lfo controller hence neither can I automate it nor be sure that it is the side-chain which is shifting it by 90 degrees, for sure, and so being a rational person, I tried to phase shift by 90 degrees myself which in turn would allow the side chain to work like it used to. but to my shock it didn't and remained at an offset of roughly 90 degrees. This causes some subtle changes which in turn are changing the way the drop sounds completely. I don't know if this problem is only on my PC or if it is a glitch in every copy of LMMS 1.2.0-rc. If anyone knows how to fix this please let me know.
So I'm currently using the latest LMMS beta version, and I created a melody in the baseline editor and then applied side chain on the FX that all the leads were in, and it sounded great and then when I laid down the structure and previewed it the side-chain automatically seems to phase shift it by 90 degrees , and the worst part is that these changes are not shown on the lfo controller hence neither can I automate it nor be sure that it is the side-chain which is shifting it by 90 degrees, for sure, and so being a rational person, I tried to phase shift by 90 degrees myself which in turn would allow the side chain to work like it used to. but to my shock it didn't and remained at an offset of roughly 90 degrees. This causes some subtle changes which in turn are changing the way the drop sounds completely. I don't know if this problem is only on my PC or if it is a glitch in every copy of LMMS 1.2.0-rc. If anyone knows how to fix this please let me know.