Here it is :
https://soundcloud.com/user-939623740/darklabz
https://soundcloud.com/user-939623740/darklabz
First of all, I'm not that familiar with game music.
ThanksReiodust wrote: ↑Sat Feb 08, 2020 4:49 pmHi DarkWorld12,
it's pretty nice for a 1st attempt and I'll talk as a non expert of this kind of song even if I often listen to video games music. Here're my suggestions:
For me the intro is a good start (the 6 1st seconds) but I'd probably go more progressively to the 2nd part after 6 second by adding an other segment of 6 seconds. To add some power on your track I'd suggest to add some strings (dark or medieval strings with different notes if possible) with reverberations and probably a very low frequency sound to enhance the dark atmosphere of the overall (you'll perhaps have to cut the lower frequency or the grizzly sound, Im not sure). But I guess the music lacks of a "kind of climax segment". Maybe you can add some plucks (again with different notes) or something similar to accompany this segment. This music will sound less redundant. You can also choose some parts of the segment between 1:03 and 1:11 as an outro.
About transitions between each parts I'd say for similar video games music that's not mandatory (except after the 6 secs I suggested) however I was a little bit lost in the structure of the music. I'd suggest to enhance the structure of the song. Not sure if Im clear about this point.
Finally I found the overall volume of the music relatively low. Of course I can still increase the sound of my device but don't hesitate to increase the volume of your tracks as much as you can. Just don't increase too much to avoid saturation.
I really think you can do something good with the material you have and I already recognize video game music style in what you have already done.
Cheers,
RD
Try using more than 3 notes in the song, making something more interesting. This melody have some atmosphere with it 3 repetitive tones, however sound are somehow dry and dull, put some reverb on sounds, chorus on cybals, some pads, basses, counterpoints in melody... hope this hepls but in the end it is important that it sounds as YOU want.