Hi,
I’m not sure how it works. Do the LFOs are reset when playing the song from start or rendering the project?
Or is it possible that two different rendering would not have the LFOs at the same position for a given time?
I’m not considering the “white nose LFO”, of course. Is there anybody using such a non-sense anyway? Or any LFO driven by an effect that could introduce randomness.
I’m not sure how it works. Do the LFOs are reset when playing the song from start or rendering the project?
Or is it possible that two different rendering would not have the LFOs at the same position for a given time?
I’m not considering the “white nose LFO”, of course. Is there anybody using such a non-sense anyway? Or any LFO driven by an effect that could introduce randomness.