As the creator of the game "AI Stories" on Steam, I am currently working on my second game and aiming to improve many aspects, including the balancing of my music/audio pieces. I am specifically looking for guidance on how to detect the loudness or RMS of an audio file and then match the volume levels precisely across multiple audio files.
I am using LMMS as my digital audio workstation and Audacity for audio adjustment/post-processing. Can anyone provide instructions or tips on how to achieve this goal, particularly using Audacity?
I am using LMMS as my digital audio workstation and Audacity for audio adjustment/post-processing. Can anyone provide instructions or tips on how to achieve this goal, particularly using Audacity?