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Re: Another Song Idea
Posted: Mon Dec 14, 2015 7:22 pm
by Rakso
It definately sounds good

and your instruments are powerful. I like the way it builds up at 1:20. I guess adding some subtle melodies or drum patterns (in addition to the ones you already have) that evolve before the drop would help. I don't know so much about electro house, but I guess it often takes in new drums before the drop happens (I'm not sure though): The sidechaining is well done, how did you do it?
Re: Another Song Idea
Posted: Mon Dec 14, 2015 7:58 pm
by The Chill Fox
to me, I'm not the greatest at drops. But, I recommending that if you're doing a beat drop, you need an escalating synth and percussion. (duh.) The synth needs to get to around 4 or 5 notes before it passes the first "unit" in the piano roll and with the beat, don't change the pitch but instead change the duration of each note the further in so you get a nice roll. Also, you wanna make the units shorter if you're doing an escalating synth.

Re: Another Song Idea
Posted: Tue Dec 15, 2015 5:21 am
by ACYDE Music
Rakso wrote:It definately sounds good

and your instruments are powerful. I like the way it builds up at 1:20. I guess adding some subtle melodies or drum patterns (in addition to the ones you already have) that evolve before the drop would help. I don't know so much about electro house, but I guess it often takes in new drums before the drop happens (I'm not sure though): The sidechaining is well done, how did you do it?
I added two long kicks.
Then I added to the long kick a peak controller, changed the settings (you can watch a video from cubician)
Then I connected the peak controllee with a FX Channel. I connected the synths who should sidechain to the FX Channel.
Re: Another Song Idea
Posted: Tue Dec 15, 2015 5:31 am
by ACYDE Music
Tweedie Bird wrote:to me, I'm not the greatest at drops. But, I recommending that if you're doing a beat drop, you need an escalating synth and percussion. (duh.) The synth needs to get to around 4 or 5 notes before it passes the first "unit" in the piano roll and with the beat, don't change the pitch but instead change the duration of each note the further in so you get a nice roll. Also, you wanna make the units shorter if you're doing an escalating synth.

Ok I will try it!
Re: Another Song Idea
Posted: Tue Dec 15, 2015 8:02 pm
by ACYDE Music
Tweedie Bird wrote:to me, I'm not the greatest at drops. But, I recommending that if you're doing a beat drop, you need an escalating synth and percussion. (duh.) The synth needs to get to around 4 or 5 notes before it passes the first "unit" in the piano roll and with the beat, don't change the pitch but instead change the duration of each note the further in so you get a nice roll. Also, you wanna make the units shorter if you're doing an escalating synth.

What do you mean with "the synth needs to get to around 4 or 5 notes before it passes the first unit in the piano roll and with the beat"?
Re: Another Song Idea
Posted: Tue Dec 15, 2015 10:01 pm
by Rakso
Thanks for the info

Re: Another Song Idea
Posted: Tue Dec 15, 2015 10:09 pm
by Leche
Nice job on the song, keep up the good work

Re: Another Song Idea
Posted: Wed Dec 16, 2015 5:14 am
by ACYDE Music
Leche wrote:Nice job on the song, keep up the good work

Thanks!
Re: Another Song Idea
Posted: Wed Dec 16, 2015 2:39 pm
by The Chill Fox
Here, I'm gonna have to use a picture to show:
Here's what I mean: When I do drops, I have to make the notes closer together by each "unit" so that it sounds like it's escalating AND I wanna cut the notes shorter when I bring them together. Example:
ALTHOUGH, DON'T CHANGE THE PITCH OF YOUR PERCUSSION! Usually the percussion would just get higher and therefore shorter till the point you can't hear the percussion cause It's rushed. (Usually only AudioFileProcessor does this stuff...) So yeah, what I do is make the percussions' notes IDENTICAL to the drop for the main melody except for the pitch changing. Keep it at the same key. Perhaps C5?
Re: Another Song Idea
Posted: Wed Dec 16, 2015 2:43 pm
by Leche
I find you need a synth as well. A synth that keeps getting higher.
You have to use the note detuner for it.