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zonkmachine Online
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- Posts: 705
- Joined: Wed Jan 26, 2011 12:54 am
Sun May 07, 2017 10:16 pm
BeeFef wrote: ↑Sun May 07, 2017 8:08 pm
So it was really fast because the LFO was controlling both the left and right channels of the effect?
Yes, specifically it was the number of buffers used that mattered. I can't really give a complete answer without testing the bug and fix thoroughly and since this is now fixed that's not an option. The fix has now been merged and will be in RC3.
BeeFef wrote: ↑Sun May 07, 2017 8:08 pm
LMMS crashes when I play a project...
A specific project? Any messages or crash logs?
BeeFef wrote: ↑Sun May 07, 2017 8:08 pm
LMMS crashes when I play a project and another bug is that the sound shuts off for a part of the song and stays that way unless I restart the project.
This is a known issue. Actually it's more than one issue. See discussion here:
https://github.com/LMMS/lmms/issues/1048
A way to trouble shoot a project is to make a copy of it and then just delete one track at a time until the song will play all the way. This will not be fixed in 1.2