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diiz Online
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- Posts: 445
- Joined: Thu Oct 03, 2013 10:51 pm
Thu Jan 30, 2014 11:41 am
by
diiz » Thu Jan 30, 2014 11:41 am
I'm basically trying to demonstrate a bug in the lfo controls. Listen to this song and let it loop-don't move anything! When it starts over again the rhythm should be thrown off. If that's true than I believe that is a bug. Notice how I don't change anything in controller 1 except for speed yet it sounds different. funny thing if you loop it twice it goes back to origional.
Well here's the thing. When you change the speed of a LFO, that obviously affects the phase as well. If you change the speed back later on and it's in a different phase than where it would be without the speed change, then the phase stays there - so to correct these kinds of errors you'll have to modify the phase offset.
It would be nice to have an automatable sync button in the LFO, sure. Maybe a github issue could be filed for this.
Also, when you start playback of a song, the LFO gets synced to phase 0 + phase offset. But they do not get synced on loopback, so obviously if your loop point is not at phase 0, the LFO will be thrown off phase. A sync button would fix this issue too.