Page 1 of 1

Automation Pattern editing suggestion ~ Peaks & Valleys

Posted: Thu Mar 08, 2018 6:01 am
by Franny23dmt
sorry if this has been posted before, the search engine wouldnt allow for "automation edit" searches and i couldnmt think of any other term that will bring up all the automation suggestions


I suggest that automation pattern editing should include a way to bump down all the peaks that are too high with one action, and also the reverse for the valleys that are too low.

Would be so handy coz most live tweaking recording is going to have errors like such and too high or too low is generally the main errors that one does (this one at least :D )

Re: Automation Pattern editing suggestion ~ Peaks & Valleys

Posted: Thu Mar 08, 2018 1:16 pm
by musikbear
Do i understand this correctly, if i express it as:
"Be able to make point-selections, and to move all selected points as one" ?

Re: Automation Pattern editing suggestion ~ Peaks & Valleys

Posted: Sat Mar 17, 2018 10:02 pm
by Franny23dmt
musikbear wrote:
Thu Mar 08, 2018 1:16 pm
Do i understand this correctly, if i express it as:
"Be able to make point-selections, and to move all selected points as one" ?

That would be a way to do it, i was thinking of a tool that bumps down the highest peaks / pushes up the lowest valleys, that is to set a max peak & valley value in the automation

Re: Automation Pattern editing suggestion ~ Peaks & Valleys

Posted: Tue Mar 20, 2018 2:49 am
by brandystarbrite
Franny23dmt wrote:
Thu Mar 08, 2018 6:01 am
sorry if this has been posted before, the search engine wouldnt allow for "automation edit" searches and i couldnmt think of any other term that will bring up all the automation suggestions


I suggest that automation pattern editing should include a way to bump down all the peaks that are too high with one action, and also the reverse for the valleys that are too low.

Would be so handy coz most live tweaking recording is going to have errors like such and too high or too low is generally the main errors that one does (this one at least :D )
That's a nice idea. :D