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.WAV files importing with a length of 0 Milliseconds

Posted: Sat Nov 03, 2018 4:57 pm
by projectalpha22
Title is rather self explanatory. I've been importing a pack of 32 Bit WAV files into LMMS to use as my kick, bas, and basically everything. Yet, when I go to use them, they are completely silent, and when checking the Audio File Processor, it lists my file as having a runtime of 0 milliseconds. Does anyone know what's happening here?

Re: .WAV files importing with a length of 0 Milliseconds

Posted: Sun Nov 04, 2018 2:31 am
by brandystarbrite
Which version of Lmms are you using, 1.1.3 or the latest RC?

And since you're new, welcome to the forums projectalpha22.

Re: .WAV files importing with a length of 0 Milliseconds

Posted: Sun Nov 04, 2018 1:42 pm
by musikbear
projectalpha22 wrote:
Sat Nov 03, 2018 4:57 pm
importing a pack of 32 Bit WAV files into LMMS : : files having a runtime of 0 milliseconds.
My guess is that you have wave-files from either a karaokee or a protected program, f.i. Sony-looper.
It is possible to restrict wave-files to only be useable on specific programs, by some simple header-parameters.
You should try Audacity. Can you play your files there?
Other programs like Irfanview can also handle protected wave, and you will perhaps see some options in the file menu, that may or may not be of use..
Direct instructions on how to break wave-restricted files, i cant give you ;']
-And i diddent - did I ?

Besides that, since you are new in Forum
Welcome projectalpha22 !
Here are all important links:
http://lmms.io/forum/viewtopic.php?f=1&t=4740
-A few rules and useful forum instructions