When making my songs I use the SF2 Player for percussion tracks, and when the beat doesn't sound quite the way I want it to, I use the built-in pitch controller to tune said tracks. The problem I've been experiencing is when I export the song, any changes to the pitch I've made on any instruments gets reset back to 0 while exporting, sometimes throwing off the entire feel of the beat.
I've tried using pitch-changing effects on individual tracks to counter this, but those effects mess with the original sound too much (i.e. creating an unintended LFO or delay effect).
I've also tried using Automation to set the pitch on the fly as the song was exporting, but that doesn't work either.
If anybody knows what the problem is, let me know, but for now I'm going to continue trying to find a solution to this.
I've tried using pitch-changing effects on individual tracks to counter this, but those effects mess with the original sound too much (i.e. creating an unintended LFO or delay effect).
I've also tried using Automation to set the pitch on the fly as the song was exporting, but that doesn't work either.
If anybody knows what the problem is, let me know, but for now I'm going to continue trying to find a solution to this.