How to keep master pitch at 0 when changed

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Hello there!

Im new here, just started with LMMS and while "experimenting" with some buttons, i changed the master pitch to -2.
My problem is now, that when i start the beat, my C#4 gets chopped away. If i change to master pitch 0 again, its there again, but everytime the loop starts again, master pitch is set to -2 again.

My question is now how tho keep the master pitch at 0.

thanks for answers!
TBRT wrote:
Mon Sep 30, 2019 10:01 pm
Hello there! Im new here, just started with LMMS
Hi, Welcome to the Forum TBRT !
Here are all important links:
http://lmms.io/forum/viewtopic.php?f=1&t=4740
-A few rules and useful forum instructions
i changed the master pitch to -2.
when i start the beat, my C#4 gets chopped away.
If i change to master pitch 0 again, its there again
My question is now how to keep the master pitch at 0.
The direct answer to your question is: Use automation!
https://lmms.io/wiki/index.php?title=Wo ... Automation

But your question is founded on a 'wrong' assumption, because changing Master-pitch is not the best option. Instead you should use the PITCH-dial on the actual playing instrument.
Image
That will give you better control, and allow other instruments to play at a different pitch, but if you want to change an instrument 2 semitones, you could also tune 2 semitones different! That is done with the base-note
https://lmms.io/wiki/index.php?title=In ... #Base_note
Both the base-note and the PITCH can be automated too :)

If you want to get familiar with LMMS' basic functionality, Perhaps my LMMS rookie-guide can interest you?
Link in signature.

But then there is that 'lost' C#4 note..
Honestly, i do not know why that happens. I need to see the project, but do you use Looping in song-editor?
Could be that the start-point is almost correct on the note, but not 100%, and then it randomly replays ..