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SF2 Player Modulation Wheel Idea.
Posted: November 19th, 2019, 12:05 am
by PenneyMarie019
Hello, I have used LMMS for quite some time now for music for a series I do, and I use the SF2 Player a lot, as all I use is SF2 files for my music, and had an idea that might make LMMS a little more advanced with Soundfonts. Would it be possible in the future to include a modulation wheel or knob, that can be automated? Just an idea!

Re: SF2 Player Modulation Wheel Idea.
Posted: November 20th, 2019, 2:10 pm
by musikbear
PenneyMarie019 wrote: ↑November 19th, 2019, 12:05 am
include a modulation wheel or knob, that can be automated?
what is it you want to modulate? The pitch can already be modulated over 60 quavers -use
RANGE with
PITCH

-Both can be automated
Re: SF2 Player Modulation Wheel Idea.
Posted: November 30th, 2019, 6:09 am
by vinnie12
Thanks to that, I now have a better idea of what I need to do with FluidSynth to ... two jack utilities for playing & recording midi Mixing
Re: SF2 Player Modulation Wheel Idea.
Posted: December 24th, 2019, 10:45 pm
by PenneyMarie019
OK,I see, but what I mean is a mod wheel like FL Studio has, the one that makes that vibrato effect on the notes. (It's MIDI CC #1)
