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Beat played online has unnatural pitch

Posted: Fri Mar 06, 2020 10:50 pm
by youngtuly
How to fix it when your beats are sent to google drive in higher pitch than usual.

Re: Beat played online has unnatural pitch

Posted: Sat Mar 07, 2020 3:23 pm
by musikbear
First off, Welcome to the Forum youngtuly !
Here are all important links:
http://lmms.io/forum/viewtopic.php?f=1&t=4740
-A few rules and useful forum instructions

Had to change your topic-tittle. Please only use descriptive and case-relevant tittles.
youngtuly wrote:
Fri Mar 06, 2020 10:50 pm
How to fix it when your beats are sent to google drive in higher pitch than usual.
If your exported file sounds correct after export (test that) on your own pc, but is different online then That has to do with the page -in this case google-drive, and their online player.

If the exported song is pitched different on your own pc, then post again with:

your:
* Name of your Operative System (Windows/ Linux/ Mac) And subtype ('Home' 'Mint' '10.13' aso)
* lmms version
* lmms sound device chosen
* hardware specification (ram & soundcard is the most important)

Re: Beat played online has unnatural pitch

Posted: Mon Mar 09, 2020 4:56 am
by brandystarbrite
youngtuly wrote:
Fri Mar 06, 2020 10:50 pm
How to fix it when your beats are sent to google drive in higher pitch than usual.
Bear gave some good advice.
Are you still having the pitch problem, or has it been solved?

Re: Beat played online has unnatural pitch

Posted: Mon Apr 20, 2020 10:25 am
by zonkmachine
There is an issue with exporting project using samples when the export sample rate is other than 44100Hz.
https://github.com/LMMS/lmms/pull/5275

This will be fixed in lmms-1.2.2