So I'm reporting this bug that's been quite common these days:
- LMMS 1.0.0, playing (or recording) a song containing 2 TripleOscillator presets, plus other instruments with lots of FX
- Randomly, one of those TripleOscillator presets will CRASH, and crash all LMMS audio output.
- When it crashes, I can see, with the red lights in the corresponding mixer, that the TripleOscillator channel goes into Infinitely Loud Silence, or sometimes worse, infinitely loud WHITE NOISE !
I almost had heart attacks or became deaf several times because of that.
- Using certain configuration on Calf Compressors, might increase the bug's occurence, but I'm not even sure. It happens without compressors as well.
- The TripleOscillator presets I always use are SEGuitar and Erazzor, so a Clip plugin is involved, and I'll most likely add the VyNil plugin above it. When I stop playing a song with a VyNil enabled anywhere, it keeps making ambient scratch noises when the song is stopped, so the infinitely loud bug also happens when stopped if there's an active VyNil on the TripleOscillator channels.
- It's totally random, not CPU-related etc., and I have never been able to reproduce that bug manually.
- This doesn't happen when exporting the song. It used to, but it doesn't anymore. It seems like something has been corrected, well done.
Could it be one of those LADSPA plugins, which causes a NaN value in the output as they discussed in another thread here ? Does anybody knows anything about this kind of bug, so we could prevent it ?
- LMMS 1.0.0, playing (or recording) a song containing 2 TripleOscillator presets, plus other instruments with lots of FX
- Randomly, one of those TripleOscillator presets will CRASH, and crash all LMMS audio output.
- When it crashes, I can see, with the red lights in the corresponding mixer, that the TripleOscillator channel goes into Infinitely Loud Silence, or sometimes worse, infinitely loud WHITE NOISE !

- Using certain configuration on Calf Compressors, might increase the bug's occurence, but I'm not even sure. It happens without compressors as well.
- The TripleOscillator presets I always use are SEGuitar and Erazzor, so a Clip plugin is involved, and I'll most likely add the VyNil plugin above it. When I stop playing a song with a VyNil enabled anywhere, it keeps making ambient scratch noises when the song is stopped, so the infinitely loud bug also happens when stopped if there's an active VyNil on the TripleOscillator channels.
- It's totally random, not CPU-related etc., and I have never been able to reproduce that bug manually.
- This doesn't happen when exporting the song. It used to, but it doesn't anymore. It seems like something has been corrected, well done.

Could it be one of those LADSPA plugins, which causes a NaN value in the output as they discussed in another thread here ? Does anybody knows anything about this kind of bug, so we could prevent it ?