Hi,
I’m used to build LMMS. Did it on Debian Sid for many years, but now I just had a new PC, which I installed on Debian 12. I’d like to keep on this stable release (at least trying to do so until I feel the urge to go back to Sid for any reason ^^).
LMMS builds, which is nice. The problem I noticed are:
- the color picker is very basic. I had another, much better, with the possibility to pick a color from screen. (not very annoying though I guess I miss some optional Qt5 libraries maybe.
- on any effect plugin I use, both the decay and gate knobs are greyed. Never had this behavior when building on Sid.
Ma question is: is it desirable to activate the following option in the CMakeList.txt:
OPTION(WANT_DEBUG_FPE "Debug floating point exceptions" ON)
Is ii useful I report some bug with this option enabled? I have 2 ou 3 cases of segfault where at least one is easily reproductible.
Is there any other option I could use to produce potentially useful bug reports?
I’m used to build LMMS. Did it on Debian Sid for many years, but now I just had a new PC, which I installed on Debian 12. I’d like to keep on this stable release (at least trying to do so until I feel the urge to go back to Sid for any reason ^^).
LMMS builds, which is nice. The problem I noticed are:
- the color picker is very basic. I had another, much better, with the possibility to pick a color from screen. (not very annoying though I guess I miss some optional Qt5 libraries maybe.
- on any effect plugin I use, both the decay and gate knobs are greyed. Never had this behavior when building on Sid.
Ma question is: is it desirable to activate the following option in the CMakeList.txt:
OPTION(WANT_DEBUG_FPE "Debug floating point exceptions" ON)
Is ii useful I report some bug with this option enabled? I have 2 ou 3 cases of segfault where at least one is easily reproductible.
Is there any other option I could use to produce potentially useful bug reports?