by
diiz » Fri Nov 22, 2013 9:21 pm
The samples... I think the only useful samples from the ones that are included in LMMS are the drum samples, and even those, only the snares/hats/other percussion - you'll want to do the bassdrum otherwise, especially if you aim to do trance music.
Luckily, LMMS comes with a very adequate bassdrum synth, that's pretty much all you need when it comes to bassdrums. Or, if you want that classic, soft bassdrum sound, then look for a VST called TS-808, it's very close to the real thing.
bluesh1ft wrote: Ambient ethereal sound and phat beats
For "ethereal" pads, all you really need is triple osc. Look at the instrument presets for the triple osc, pick something that's close to what you want, and play around with the knobs until you're satisfied. Then if you want a classic trance gate on that, it's quite easy to do with notes only - just leave out the volume envelope and put in notes like this: #-#-###-, that is, 2 32th notes, with 32th breaks in between, then a 1.5x16th note, and another 32th break, then just repeat that pattern for as long as needed.
(There's also a VST effect called "neon gate" that lets you do the same thing quite easily, I use it some times)
bluesh1ft wrote:Phaser/flanger
So on my guitar with my effect pedal if I want a big phase sound from high frequency to low like some of those big buildups like in electronic music
You don't really want to do buildups with phaser/flanger. Phaser/flanger are LFO-based effects, where the effect variates (oscillates) constantly according to the knob setting, and getting the timing of the LFO right for a buildup would be a really big pain in the donkey.
What you want is resonant filters. Luckily, LMMS comes with those right out of the box for most instruments. I think the standard filter (the one included in the instruments) works on everything except the LB-302, and VST. And ZynAddSub, but ZynAddSub is a bit more advanced topic...
So, take the triple osc again. If you want phat leads, it's easiest to do by taking saw wave (moog saw if you want a bit softer sound) oscs and detuning them, set left finetune to -5 and right finetune to +5 or something like that, then add a bit of stereo phase in it (turn the SPO knob to 180), this makes it so that left and right channels are in opposite phases, it gives the sound a bit of "room", it's like a reverb without reverb, kind of. Then you can add second and third oscs to it and do whatever with them, experiment with it.
Then go to the second tab of the instrument window, and activate the filter. Bandpass filter works well, although a lowpass or 2xlowpass are quite nice as well. Then just automate the cutoff to go in long sweeps, from low frequency to high (and back to low, as needed).
bluesh1ft wrote: it does hardly nothing even when im moving the knobs all around.
Which knobs are you moving? When you add the effect to the fx rack, there's three knobs, these don't control the actual effect but only how the effect is mixed to the original sound. You need to press the "controls" button to show the real controls of the effect. Of the three knobs in the effect "front panel", you'll need to make sure that the w/d knob is set to full, it's the "wet/dry" knob and it adjusts the mix between modified/unmodified signal (which in audio lingo are called "wet" and "dry" signals, hence the name of the knob).
bluesh1ft wrote:Echo
So once again in audacity or with guitar pedals I can usually set the number of echos but all the add effects in lmms do not have this settings, i think.,
If you want multiple echos in a way that the echo quiets down gradually, use a feedback delay line. If you want to accurately control the number of echos, then you can use the echo delay lines: add as many echo delay lines as you want echos, then adjust each of them to have the delay and volume you want. Note here, that in the effects rack, in the front panel where there are the three knobs, you'll want to set the "decay" knob to at least as high as you set the effect's delay time. This "decay" knob controls how long the effect waits with an empty (silent) signal, before switching off to conserve CPU power, so if the knob is set too low, then with short notes, the effect switches off before it has a chance to affect the sound.