LFO controllers go weird in 1.20 RC1

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So
I might be the only one that has this problem, but from opening a project that was made before the update, now the lfo controllers are going crazy.

Any help?
Is this intentional by the dev(s)?
ArcKloud wrote:the lfo controllers are going crazy.
:
Is this intentional by the dev(s)?
Yes it is lets-thing-go-crazy-week
Look forward to the inverted piano-roll :P

No... But what does YOU mean be 'crazy' can you please be precise and describe exactly what behavior you see in the LFO, if you can upload the project, that will also be a help.
musikbear wrote:
ArcKloud wrote:the lfo controllers are going crazy.
:
Is this intentional by the dev(s)?
Yes it is lets-thing-go-crazy-week
Look forward to the inverted piano-roll :P

No... But what does YOU mean be 'crazy' can you please be precise and describe exactly what behavior you see in the LFO, if you can upload the project, that will also be a help.
So.. the lfo just goes 2 times faster than it was before the update with the same settings. also if you play a new note on the lfo'd instrument then the lfo just resets (as in it starts again from the beginning).

If you don't get what I mean, you try it.
As it is, the lfo is under rehauling, so maby this issue will be gone. The PR i have under testing does not show strange lfo behavior
Is it the external LFO (insert) or the one on the ENV/LFO tab in instruments?
What OS?
Can you reproduce this issue on a brand new project, or only in one specific old project?
Can you upload a project?
It's the LFO from the controller rack and i'm using Windows 10 Pro 64-bit.
I can't seem to reproduce this bug, but there's a project I opened from before the update to now, and the lfo is completely different.
https://lmms.io/lsp/?action=show&file=7470