What causes the 83% bug?
Posted: Sat Jul 30, 2016 5:02 pm
So I just got the NI Kontact 5 Player last night. The standalone worked fine, it loaded in LMMS nicely, and it played without any huge CPU spikes. Yet when I loaded the test file it saved it in, the project loaded to 83%, then stopped. Now I know this isn't anything new, but does anybody know what causes this? Thanks