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SF3 soundfont format support

Posted: Mon Mar 06, 2017 2:57 am
by vico
Hi everyone!

I dont know if this was already suggested, but today i was searching for public domain soundfonts and found this format.

Acording to this site:
The sf3 format, developed by MuseScore, is similar in all respects to the sf2 format except that the samples are stored in the OGG format (like the MP3 format but open source) instead of being stored as raw data. The consequence is that the sf3 format is about 10 times lighter than the sf2 format for a comparable quality.

A soundfont exported in this format is not intended to be edited later because successive compressions would result in a lower sound quality. This format should be seen as a final product and is very interesting for all end users of soundfonts in that:

downloads are made easier on internet,
space is saved in computers,
the combination midi + sf3 provides a lightweight and powerful solution to play soundtracks (video games, mobile applications, ...).
Unlike the sf2pack format which answers the same issues, the sf3 format is entirely open-source. The source code is available, thus ensuring its sustainability (let's avoid the mistakes done with sfArk or sfPack!).
If SF3 is really open source, is there any plans to implement it?

Re: SF3 soundfont format support

Posted: Mon Mar 06, 2017 1:05 pm
by musikbear
vico wrote: If SF3 is really open source, is there any plans to implement it?
Yes, through fluidSynth, but it is not sheduled
https://github.com/LMMS/lmms/issues/3286

Re: SF3 soundfont format support

Posted: Tue Mar 07, 2017 10:27 am
by vico
Thanks for the info. Its a shame fluidSynth seems to be abandonedm