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by unfa
Size: 405 KB
License: Creative Commons (by-nc-sa)
LMMS Version: 0.4.14-rc1
Submitted: 2014-03-01 02:03:00
Updated: 2014-07-04 01:31:58
Popularity:  245   7
Rating:    3
Name: unfa-ReTension.mmpz Download
Description:

My entry for KVR OSC 60: Any One Synth contest.

This is the most complex project I have ever created (until 2014-03-01).

Details in the project notes.

Enjoy!

PS:

Listen and download from Jamendo:
http://www.jamendo.com/en/list/a136123/retension

Original blogpost for the re-release:
http://unfamusic.com/1671/

Comments:
unfortunately there was too much cpu but i listened on soundcloud and some parts were nice Posted by: theguitarplayer on 2014-03-02 17:58:09
unfa, I think this LMMS project file must be the largest ever in compressed mmmpz format (>400kB) which has been uploaded here & I shudder to think how much bigger it could be in the uncompressed mmp format. I agree with Gordon because it does present a large CPU load on the LMMS application in my computer. However, it does sound great on soundcloud. May be it's because I'm running LMMS on Windows, and may not be an issue with LMMS running on Linux?? Not to put ZynAddSubFX down, but despite its high level of flexibility, the ZASF plug-in does present a higher processing and memory load for LMMS in comparison to Audio File Processor, Triple Oscillator, LB302 Bass Synth & LMMS's other built-in plug-ins. Anyway, yeah, I shouldn't be complaining so much because LMMS is a freeware. :)Posted by: hybro on 2014-03-03 01:36:11
As I wrote in the project's notes. My machine was unable to play it smoothly. I had trouble finishing the mix. I had to mute some tracks.Posted by: unfa on 2014-03-03 14:20:34
@squatro: May I assume it's because you're running LMMS on Linux platform?Posted by: hybro on 2014-03-04 05:22:32

very CPU intensivePosted by: Jinx911 on 2014-07-04 17:04:21
I cannot understand the song! :DPosted by: h2o on 2014-07-06 17:58:30
@ Winston:
I was able to render the song to file, even though I couldn't play it "live" from LMMS with all instruments on without a total glitch-out in some parts (Hammond for example). The rendering to file can take longer than the track's length. For example a 10-minute track might take 15 minutes to render - this roughly means that the computer was 50% too slow to render it in realtime. Thanks to the offline file exporting I could produce the final mix in WAV for mastering without killing myself or using another (more powerful) machine.

@ Connor:
Yes, indeed! :D

@ H2O:
It was meant to show off the possibilities of ZynAddSubFX - maybe try thinking that it's for a movie, but no one ever seen the images ;)
Posted by: unfa on 2014-07-23 01:09:24