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Plugin Tab hierarchical organization & a tweak

Posted: Sun Dec 29, 2013 7:35 pm
by robiby
Hi,
The first time I saw the Plugin tab (it was 0.4.9), I just put one of the 14 plugins in the song-editor.
After using lmms for some month, I understood that some of the plugins are the most important, the others are less.

I think that if plugins were put in a smart organization more users won't un-istall the program right after having tried it.

Here it comes an example of how I think it could be:

[Main Instruments]
- BitInvader
- Organic
- TripleOscillator
- VeSTige
- Vibed
- ZynAddSubFX

[Beat Instruments]
- AudioFileProcessor
- Kicker
- Mallets

[Emulators]
- LB302
- FreeBoy
- SID

[Compatibility]
- PatMan
- Sf2 Player

___________________
Tweak

Beat+Bassline editor should have a Kicker instead of a TripleOscillator. This way, new users won't have a strange welcome putting this and clicking Play.

Re: Plugin Tab hierarchical organization & a tweak

Posted: Sun Dec 29, 2013 10:23 pm
by theguitarplayer
+1 for the kick in bbline ed

Re: Plugin Tab hierarchical organization & a tweak

Posted: Mon Dec 30, 2013 11:05 am
by diiz
Your categories are inconsistent.

How is Vestige not in the "compatibility" category but SF2 and PatMan are? And why is AFP a "beat instrument", when it plays any sample?

Here's what I think:
  • [Main instruments]
    - BitInvader
    - Organic
    - TripleOscillator
    - Vibed
    - LB302

    [Samplers]
    - AudioFileProcessor
    - PatMan
    - Sf2 Player

    [Percussions]
    - Kicker
    - Mallets

    [Emulators]
    - FreeBoy
    - SID

    [Non-native instruments]
    - VeSTige
    - ZynAddSubFX

Re: Plugin Tab hierarchical organization & a tweak

Posted: Mon Dec 30, 2013 6:01 pm
by zonkmachine
robiby wrote:Beat+Bassline editor should have a Kicker instead of a TripleOscillator. This way, new users won't have a strange welcome putting this and clicking Play.
+1
I think synths, where applicable, should default to Piano Roll Editor and/or have the default editor as a configurable value.

Re: Plugin Tab hierarchical organization & a tweak

Posted: Thu Jan 09, 2014 9:02 pm
by robiby
Thanks for sharing your opinions.


@diiz : I just provided an example of how I think it should be. The best feature of open-source program is that all can be discussed. Moreover, I see your point.
diiz wrote:
  • [Main instruments]
    - BitInvader
    - Organic
    - TripleOscillator
    - Vibed
    - LB302 I know that LB302 is one of the main instruments of LMMS, but I think that a new user would search an emulator of the TB303 in the "Emulators" category.

    [Samplers] +1 for the category
    - AudioFileProcessor
    - PatMan
    - Sf2 Player

    [Percussions]
    - Kicker
    - Mallets

    [Emulators]
    - FreeBoy
    - SID

    [Non-native instruments] It's an ok category, but new users are not so interested in what is native of LMMS and what not. I would change the name to "external instruments"
    - VeSTige
    - ZynAddSubFX
I'm looking forward to reading your reply.


@owallgren
I didn't really understand what is your wish.
Would you put all the synth in the piano roll by default? And what do you mean by "default editor"?

~DeRobyJ

Re: Plugin Tab hierarchical organization & a tweak

Posted: Thu Jan 09, 2014 10:09 pm
by zonkmachine
robiby wrote:@owallgrenWould you put all the synth in the piano roll by default? And what do you mean by "default editor"?
~DeRobyJ
By editor I mean Beat/Bassline or Piano Roll. If you add, for instance, a Tiple Oscillator, it will show up with a Beat/Bassline step editor which probably isn't what you'll need. A Kick drum on the other hand is more suitable for a step editor.

Re: Plugin Tab hierarchical organization & a tweak

Posted: Fri Jan 10, 2014 4:59 pm
by robiby
owallgren wrote:
robiby wrote:@owallgrenWould you put all the synth in the piano roll by default? And what do you mean by "default editor"?
~DeRobyJ
By editor I mean Beat/Bassline or Piano Roll. If you add, for instance, a Tiple Oscillator, it will show up with a Beat/Bassline step editor which probably isn't what you'll need. A Kick drum on the other hand is more suitable for a step editor.
Maybe I got it.
So you mean that when you double-click on an istrument, it will be put on the BBeditor. Well, the problem is that any instrument would be used as a beat, a bassline or any "loop": that's why I don't think there is so much to do about it: I just drag and drop instruments...

Re: Plugin Tab hierarchical organization & a tweak

Posted: Fri Jan 10, 2014 5:35 pm
by zonkmachine
robiby wrote:Maybe I got it.
No you didn't, or my explanation was inadequate. ;)

Example:
-Open the default Beat/Baseline editor.
Image

-Left click the squares to the right of that funky Triple Oscillator and make a beat.
-Press play.

Does it make sense to create rhythm patterns with that sound?

Re: Plugin Tab hierarchical organization & a tweak

Posted: Fri Jan 10, 2014 6:09 pm
by robiby
owallgren wrote:
robiby wrote:Maybe I got it.
No you didn't, or my explanation was inadequate. ;)

Example:
-Open the default Beat/Baseline editor.
http://lmms.sourceforge.net/wiki/images ... editor.png

-Left click the squares to the right of that funky Triple Oscillator and make a beat.
-Press play.

Does it make sense to create rhythm patterns with that sound?
Oh I get it. Well, this can give you the reason why you see that beat editor:
Image
Basically, the BB editor and the piano roll track are the same thing but with a different zoom.

Anyway I now get what you mean.