LMMS has distorted audio

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Only one of my sound settings works (Portaudio / MME / Speakers). Tried SDL according to guides but that produces no sound. With the setting available to me, whenever I do something the audio becomes distorted or has static. Changing the buffer size has some effect, but regardless how big it is the sound is still distorted. Bass-type sounds have even more distortion than high-pitched sounds.
I've even tried changing the sound quality from my computer's sound settings but it seems to have no effect.
I've had some difficulty with audio on my computer where some programs have no sound, but this is a first.
Wyzai wrote:Only one of my sound settings works (Portaudio / MME / Speakers). Tried SDL according to guides but that produces no sound.
Welcome to the forum Wyzai! First, For you, all important links:
http://lmms.io/forum/viewtopic.php?f=1&t=4740
And a few rules for Avatars, signatures, posting and using the right sub-forum :)

I do not like that you cant use SDL, because that is almost working for all situations. But, We need to know what OS and lmms-ed. you have installed.
I would also advise you to do a test of your audio-driver, if thats an option you have in your OS (in win its dxdiag
Windows 7 and the newest LMMS. Let me see... version 1.1.3 (win32/x86_64, Qt 4.8.7, GCC 4.9.3 20150305 (prerelease)).
no such option in dxdiag. I can successfully do a test specifically for my speaker/headset from Control Panel/Sound, but I guess that's different.
in case it helps:
Most of my sounds work fine, but there are certain programs that produce no sound. E.g. The video/music player that works is RealPlayer, so I had to change from VLC to that. Also older RPG Maker games produce no sound, but when I rummage around in MV, its sound works.
Wyzai wrote:Windows 7 and the newest LMMS. Let me see... version 1.1.3 (win32/x86_64, Qt 4.8.7, GCC 4.9.3 20150305 (prerelease)).
As win user, you should use SDL.
no such option in dxdiag.

Are you saying that your dxdiag does not have options for test of sound-functionality?!
That would be very wrong.

The video/music player that works is RealPlayer, so I had to change from VLC to that.
So VLC does not work. You have a real sound issue!

Have you made changes to the default windows multimedia installation? That could happen if you have dl a demo of an oldish game, and simply just installed without reading the warnings. Then you can have installed inferior and not win7 supported audio components, and that could result in those kind of issues.

One of the way out of this is to try to repair windows7. You need your orr. full win7-disk for that.
maby like:
https://support.microsoft.com/en-gb/kb/2970908
or
https://support.microsoft.com/en-us/ins ... d-problems

Im afraid your problems are not in LMMS, but is with your current windows-installation, and the drivers you have as your sound components.

good luck
Wyzai wrote:Bass-type sounds have even more distortion than high-pitched sounds.
This sounds like you have the volume set too high. LMMS default instrument volume is pretty loud so it's easy to see distortion if you don't turn down the volume a bit on the individual instruments.
zonkmachine wrote:
Wyzai wrote:Bass-type sounds have even more distortion than high-pitched sounds.
This sounds like you have the volume set too high. LMMS default instrument volume is pretty loud so it's easy to see distortion if you don't turn down the volume a bit on the individual instruments.
I tired changing the master volume or whatever down to 20 - 30% but it had no effect.
Can you share a project that has this issue?
( mmp + zip to upload to the forum )
musikbear wrote:
Wyzai wrote:Windows 7 and the newest LMMS. Let me see... version 1.1.3 (win32/x86_64, Qt 4.8.7, GCC 4.9.3 20150305 (prerelease)).
As win user, you should use SDL.
no such option in dxdiag.

Are you saying that your dxdiag does not have options for test of sound-functionality?!
That would be very wrong.

The video/music player that works is RealPlayer, so I had to change from VLC to that.
So VLC does not work. You have a real sound issue!

Have you made changes to the default windows multimedia installation? That could happen if you have dl a demo of an oldish game, and simply just installed without reading the warnings. Then you can have installed inferior and not win7 supported audio components, and that could result in those kind of issues.

One of the way out of this is to try to repair windows7. You need your orr. full win7-disk for that.
maby like:
https://support.microsoft.com/en-gb/kb/2970908
or
https://support.microsoft.com/en-us/ins ... d-problems

Im afraid your problems are not in LMMS, but is with your current windows-installation, and the drivers you have as your sound components.

good luck
dxdiag only has option to print the whole thing. No tests of any kind.
I don't think I have installed anything like that.
I suppose I could try a repair when I have time. There's no workaround?
zonkmachine wrote:Can you share a project that has this issue?
( mmp + zip to upload to the forum )
Unlikely that any of them do. Most audio works just fine. I can doodle something and test... Yup. Do you want it? Because it works great if played through something other than LMMS.
Wyzai wrote: Because it works great if played through something other than LMMS.
You mean if you export it as a sound file it won't distort when played back from an external app? Yeah, then it's not the levels.