All Content    Projects    Ambient    Caught in the Void-No Static.mmpz

by Slatcher (Mark Slatcher)
Size: 69 KB
License: Creative Commons (by)
LMMS Version: 1.2.0.rc5
Submitted: 2018-06-04 21:32:31
Updated: 2018-06-04 21:32:31
Popularity:  170   24
Rating:    24
Name: Caught in the Void-No Static.mmpz Download

This is an updated version of

In the earlier version, when exporting this track, the resulting audio file has a lot of static/clicks in the first 30 seconds or so. After receiving some suggestions from GDD71 and Speware (thanks, guys!), I made some changes (details below), and now the exported track comes out clean. If you experience the same issues, you might try some of the things I mention below.

Soundfonts available here:

Preface: The clicks were primarily being caused by a lack of CPU resources. When exporting, the CPU bar in LMMS was pegging out in the red for most of the track. The first thing I tried was to export instrument tracks individually, then compile them into a single WAV file using third-party software. But that proved ineffective. So, my next angle of attack was to scale down anything that would max out the CPU.

1. I removed any unneeded effects from both the mixer and individual instruments. From the FX-Mixer, I removed the Dyson Compressor, the Spectrum Analyzer and the Equalizer. In particular, I think the Dyson Compressor is the biggest offender.
2. As for instruments, I replaced the C* Plate2x2 effect with the Calf Reverb LADSPA (and in one instance the TAP Reverberator) on any instrument that didn't require the Plate2x2 blending. So, if all I wanted was reverb/echo, I changed the effect. However, after applying change #3, I reverted back to the Plate2x2 as I preferred its sound.
3. The Padd 3O instrument had heavy echo and reverb, and as such it used the majority of CPU resources. When the first two changes were not enough, it was time to tackle this one. Recreating its resonance and sound was a challenge, but I managed it using a combination of soundfonts and staccato notes with reverb, rather than relying on the 3O with effects. Check out the project file for details on which soundfonts I used. The result uses a fraction of the CPU resources the 3O did.

NOTE: Since I deleted the EQ from the mixer, I had to apply EQ settings in post, so the raw file is bass-heavy. I'm sure I could add the EQ effect back to the mixer and be fine in terms of CPU usage during export, but I skipped that step since I already had my track completed.

That is! 👍 Even the soundcloud graph looks very good. 🙂Posted by: gdd71 on 2018-06-05 06:48:20
Thanks Georgi!Posted by: Mark Slatcher on 2018-06-05 07:29:44
I agree. It sounds very nice.Posted by: Dominik on 2018-06-05 10:26:48
El rever es un efecto bastante pesado para el CPU, si usas muchos es obvio que el CPU este así.
Te recomiendo que en vez de usar un reverb por instrumento, pon un reverb en un canal y al instrumento al que le quieras añadir el reverb lo envias a ese canal, así solo vas a tener 2 o 3 reverbs funcionando.Posted by: Speware on 2018-06-05 18:30:46
@Speware (or anyone who knows) iS there any functional difference between adding an effect to the FX tab of an instrument versus adding the effect to that instrument's assigned channel in the FX-Mixer?Posted by: Mark Slatcher on 2018-06-06 02:03:18
No se si notas la diferencia pero al agregar el Reverb por envío, el mismo efecto no suena tan mojado y no te opaca tanto la canción.Posted by: Speware on 2018-06-06 19:52:29
Y la diferencia que dices del FX y del FX-Mixer es que el FX-Mixer sirve mas que todo para hacer la mezcla.
La pestaña FX de un instrumento, permite que al guardar un preset se guarden los efectos tambiénPosted by: Speware on 2018-06-06 19:55:28
That makes sense. Thank youPosted by: Mark Slatcher on 2018-06-06 20:43:49