1. Punchy drums. Slow, 140 bpm normally with a hard kick and powerful snare. Normally a snare.01 kind of sound.
2. A build up tune, mostly this is a repeated arpeggio and is melodic but simple.
3. Good drop. A build up noise leads to a moment of silence with an awesome sound, or leads straight into the dubstep.
4. The dubstep - Wobbles, synth voices, any robotic, huge, or powerful sounds that give you a shiver down your spine. Normally the structure is:
A low sound on its own for 1 beat, then into a main noise that wobbles around and maybe has a few high notes in it, another noise that answers the second, a third and then the final bar of the tune you have been using (all of this is 4 bars). This then transitions nicely to the next 4 bars of exactly the same dubstep copied and pasted with a few subtle changes.
Then you go along the same lines as the first 8 bars, but a lot of high screaming sounds. Repeat it, and then transition into the tune again.
I have studied this while I listen to skrillex and other dubstep. Do not take my attempt at dubstep for an example. I have not yet come anywhere near mastering the genre Lol.
Good work. What do you mean in your tutorial when you say, add a sample rate.Posted by: stuarttw on 2013-11-06 10:54:31
In controls of the decimator effect, you need to increase the sample rate knob. You could add the sample rate to an automation track to change the sound while it is playing.Posted by: Abludo on 2013-11-06 11:37:44
All i get is a coninuous buzzing sound. Is there any reaon for that, maybe i'm skipping a step?Posted by: stuarttw on 2013-11-06 11:56:44
OkOkOkOkOk, I got it now, i wasn't increasing sample rate.Posted by: stuarttw on 2013-11-06 12:00:42